![]() ![]() I was surprised at how difficult some sections got. These boss fights are a highlight, and aren’t as simple as attack pattern memorization. Every now and then an area has a boss fight at the end, which usually requires figuring out a hook to beating them. There are some hidden chests to discover. These are fairly straightforward sections, with minimal exploration. The game has 4 continents, with multiple areas. The player can chain attacks, which continue to grant bonuses until the player is hit, or too much time passes. There are two choices of melee weapon: faster single-handed weapons, or stronger two-handed weapons. There are lots of different attacks that can be learned, and mapped to square. ![]() The projectile is a magic attack with limited ammo that can be charged by landing melee attacks. Circle is attack, X is jump, triangle is dodge roll, and square is a projectile attack. I loved exploring the world of The Legend of Nayuta: Boundless Trails, but the meat of the game is in its combat. ![]()
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